Company Description
We need a game-changer! Frima is looking for a Senior UI Designer to join a UI team on one of our latest projects.
We’re Frima, a video game development studio based in Quebec City and Montreal for over 20 years. We bring together hundreds of passionate talents, united by a single ambition: to craft unforgettable games across every platform.
Job Description
We take care of our people:
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4.5 days of work per week, year-round. (Friday pm off);
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Truly flexible working: 100% remote, hybrid or 100% in person, the choice is yours;
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Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.
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Complete group insurance from day one;
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A contribution to your RRSP
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400$ allowance towards the purchase of ergonomic equipment;
Life at the Studio
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Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
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Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
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Close-knit, caring and inclusive teams, even remotely!
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Come and discover the rest for yourself!
What your weeks are going to look like
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Serve as the UI Art expert on the project, both internally and with external partners;
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Ensure the quality, consistency, and evolution of the visual direction for the project’s user interfaces;
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Illustrate and design video game interface elements;
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Conduct visual research;
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Sketch, conceptualize, and implement interfaces;
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Participate in defining a game’s visual style;
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Develop navigation diagrams (flowcharts);
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Assemble and initially integrate designs into Unity game engines;
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Document process workflows for the production team or the client.
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Support UI designers by providing guidance and sharing best practices in UI Art;
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Contributing to the evolution of the tools, templates, and work methods used in UI within the studio;
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Participating in project retrospectives and drawing lessons to improve future UI processes.
Qualifications
What we're looking for
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College degree in graphic design, visual arts, multimedia, or any other relevant field;
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At least ten (10) years of experience in designing interfaces for video games;
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Expertise in UI Art to design interfaces that are attractive, functional, and aligned with the project’s artistic direction;
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Knowledge of user/machine interaction (ergonomics);
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Mentoring skills;
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Excellent level of French and English (written and spoken). English skills are required to perform the job, as we collaborate with English-speaking partners.
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Portfolio and/or demo required.
What we value in our team
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Independence, resourcefulness, organization and professional rigor;
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Ability to work as part of a multidisciplinary team;
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Ability to manage time and work to production deadlines.
Additional Information
Come be a Game Changer with us!
To find out more about us
https://frimastudio.com/en/about/
Come and make a difference with us! #FrimaLife
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Find out more about us: https://frimastudio.com/a-propos/
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About our culture: https://vimeo.com/766900522?share=copyLe
The masculine gender is used only to lighten the text. Only selected candidates will be contacted.